“It all depends on how many parts we make,” said Nomura. “If we separate it into bigger chunks it will take more time, but if we take smaller portions it can be done on a shorter span. Personally, I would like to deliver it fast.”
By smaller portions, it seems that Nomura is suggesting that – like the first game in the series – subsequent games will focus on parts of the storyline that take just a few hours to play out. Taking into consideration Final Fantasy 7’s very varied world, with its multitude of styles from area to area, it’s easy to see how focusing on a smaller portion would help speed up production.
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To cover the remaining plot of the original game in a trilogy format- including weaving in new narrative changes and expanded areas akin to the first game – would mean for two further massive games that would arguably need to be much larger than the first. As Kitase points out, the final number of games has yet to be decided, but Nomura’s comments about preferring to take smaller chunks suggest that this project could be larger than just three games.
Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter.