Furthermore, Anabuki explains that the game will also incorporate exploration elements in which protagonist Yuito Sumeragi has to put his psychokinesis into practice outside of battle as well. All of this doesn’t change the fact that Scarlet Nexus’ battle system is fast-paced real-time action, but Anabuki mentions that it is balanced so that even players not used to playing action games should be able to enjoy and beat the game.
You won’t be able to completely customize your own party, but you will be able to decide which party members you want to learn more about. By communicating with these characters, you can learn their backstories while they will obtain new abilities, which Yuito Sumeragi can use himself as well through a system called “brain link”.
Scarlet Nexus Preview Screenshots and Art
During IGN Japan’s TGS live show, Iizuka and Anabuki also explained how Yuito Sumeragi’s psychokinesis allows the player to smash objects as big as a bus into your enemy, how the creepy looking monsters called the Others came to be, why they wanted to create a game that incorporates supernatural powers in the first place, and much more.
Scarlet Nexus is in development for PS4, PS5, Xbox One, Xbox Series X/S and PC.
Esra Krabbe is an editor at IGN Japan. Follow him on Twitter here!