“This has led to pacing issues, such as skill points currently being rewarded too fast, which may be confusing and overwhelming to newer players,” says Crystal Dynamics in the blog.
To fix this, Marvel’s Avengers will begin increasing the amount of XP required to level up starting at around level 25. The required XP will increase the closer players get to level 50, which is the current max level. Crystal Dynamics says players looking to max their characters quickly can try and grind before March 18, when the update is set to go live.
As for cosmetics, Marvel’s Avengers is getting rid of random cosmetics entirely. Starting today, random cosmetic item drops will be temporarily removed and they’ll re-appear later in the cosmetic vendor and can be purchased through Units.
On the r/PlayAvengers subreddit, players are somewhat divided on the XP rework. Some argue that characters don’t even begin to feel good to play until level 50 and that adding more grind to progression isn’t a solution. Others say this change will only impact new players and that easing them into characters through a longer progression will breed more familiarity with the game’s systems.
Every IGN Marvel Superhero Game Review
Crystal Dynamics has shared some of the changes coming to the native next-gen version of Marvel’s Avengers on PS5, including native 4K resolution or 60FPS checkerboard 4K (in performance mode) as well as improved load times, higher-resolution textures, and more. Check out the full next-gen details here.
Matt T.M. Kim is IGN’s News Editor.