Crystal Dynamics has shared a bit of information on its next, currently unannounced Tomb Raider, saying it’s “working to unify” the timelines of Core Design’s original games and its own reboot trilogy that began in 2013.
While the reboot trilogy told the origin story of Lara Croft becoming the Tomb Raider, the original games “featured a seasoned and confident adventurer,” said game director Will Kerslake in a video posted to Twitter. The development team envisions “a future of Tomb Raider unfolding after these established adventures, telling stories that build upon the breadth of both Core Design and Crystal Dynamics’ games, working to unify these timelines.”
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Kerslake noted the difficulty of such a task given the franchise’s 25-year history and asked fans to be patient as the studio works through development. “We don’t have plans for a major game announcement in the near future,” he said.
Lara’s latest adventure, Shadow of the Tomb Raider, was released in 2018. IGN’s Shadow of the Tomb Raider review awarded it a 9/10 and called it a “powerful finale to Lara Croft’s origin trilogy.”
In other franchise news, a Tomb Raider anime series, set after the events of Crystal’s origin trilogy, is in development at Netflix. Tomb Raider’s big-screen sequel, meanwhile, recently landed a new writer-director in Misha Green, showrunner of HBO’s Lovecraft Country.
Jordan is a freelance writer for IGN.