PlayStation Confirms Japan Studio Will be Re-Organized

SIE has confirmed that PlayStation Studios JAPAN Studio will be re-organized following reports that game development at the first-party developer will be scaled back. In a statement to IGN, Sony announced that Japan Studio will be “re-centered” around Team ASOBI, the development unit behind Astro’s Playroom.Localization, IP management, and external production will also be concentrated within the global functions wing of PlayStation Studios. Sony launched PlayStation Studios as a new umbrella brand that houses the company’s first-party game developers including Sony Santa Monica, Naughty Dog, Sucker Punch, Insomniac, and more. Effectively shifting parts of Japan Studio’s assets to the global brand.

Here is the full statement from JAPAN Studio below:

In an effort to further strengthen business operations, SIE can confirm PlayStation Studios JAPAN Studio will be re-organized into a new organization on April 1. JAPAN Studio will be re-centered to Team ASOBI, the creative team behind Astro’s PLAYROOM, allowing the team to focus on a single vision and build on the popularity of Astro’s PLAYROOM.

In addition, the roles of external production, software localization, and IP management of JAPAN Studio titles will be concentrated within the global functions of PlayStation Studios.

Original Story: Sony is reportedly scaling back video game development at Sony Japan Studio, a Tokyo-based first-party developer responsible for games like Ape Escape, Gravity Rush, and The Last Guardian.

According to sources, VGC is reporting that a “vast majority” of Japan Studio’s developers have been laid off after their annual contracts weren’t renewed. What remains at the studio are the localization and business staff; as well as ASOBI Team, the developer of the Astro Bot series. ASOBI will reportedly continue to make games as a standalone studio.

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