and Mark of the Ninja.Klei Entertainment founder Jamie Cheng took to the the studio’s forums to announce the news and to assure its fans that “as part of this agreement, Klei retains full autonomy of creative and operations across all aspects of the studio, including projects, talent, and more.”As for what’s going to change, Cheng mentions that while there are some “boring accounting changes” that will need to be adjusted to, he will still be running the studio as before, with “no changes to staffing, projects, or other operations.”
Cheng continued to discuss why this decision was made and, among other things, how it will help Klei Entertainment continue to do what it does best – “making unique experiences that no one else can.”
“Klei has been around for 15 years, and we have made many changes over the years in order to respond to a changing world,” Cheng wrote. “Consistently, my wish has been to enable people to do their best creative work, to learn and grow, to not have to worry about finances, and be able to enjoy their lives outside the studio. This has not changed. This partnership helps us navigate a changing industry, and helps us focus on what we do best: making unique experiences that no one else can.”
Tencent, which has invested in other companies that have produced such titles as Path of Exile, League of Legends, PlayerUnknown’s Battlegrounds, Clash of Clans, Fortnite, and more, helped Klei distribute its games in China in 2016. Furthermore, Don’t Starve Together was the first game to launch on Tencent’s WeGame platform.
These past collaborations helped make the decision for Klei to allow this acquisition, as Cheng feels that it is the only company that “would let us retain the level of control that we demand.”
Klei Entertainment’s newest title, Griftlands, is currently available on PC in Early Access and is also expected to be released on Nintendo Switch later this year.
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